BUT, the biggest disappointment came when I played the game gear version (same disappointment I had when I played the sonic "ports"-if they deserve to be called ports). I also played one of the game boy versions, what a disappointment. Adding to it, the graphics, animation, music and responsive controls made it rise above the rest (at least for me). What makes the genesis game so good is the tremendously smooth gameplay seldom achieved during the 16-bit era. This is, by far, way SUPERIOR to the SNES version.
I gotta get me another copy (There is a black & white version of the manual that came later with the cartridge plastic label in the back reading MADE IN MEXICO (NOT USA).īTW, I forgot to say this. I once got so good at it that I could beat it all the way till the end in DIFFICULT mode without loosing a single bit of "Genie-Smoke." When in practice mode, I wouldn't use a single apple unless the final boss required it and still wouldn't loose "Genie-Smoke"! Gosh, just three or four days ago (after almost 10 years) I plugged it in on NORMAL and managed to beat it without loosing one single life.
The Majesco Core Game Gear differed slightly from the original Game Gear in that it was black and had a purple start button rather than dark grey and a blue start button, the logo on the front of the unit was no longer in color, and it did not support the television tuner accessory. Majesco released a core version of the Game Gear in 2000 for a reduced price.
The Game Gear is also very large, so it is akward to easily fit into your pocket. The battery pack was almost essential as the system otherwise used the six batteries in fewer than six hours. Because of its advanced technology compared to the Game Boy, the price was higher.